Showing posts with label psychological horror. Show all posts
Showing posts with label psychological horror. Show all posts

Monday, 1 April 2013

Bound Together Sound

Sound Composition : http://goanimate.com/videos/0bXX-U5gEt6s?utm_source=linkshare&uid=0FGaWGb4gDjs

As i was incharge of sound, i researched Generic thriller soundtracks from movies such as Se7en and also directors such as David Lynch, who create a more distort soundtrack which i thought would work quite well with our opening. I wanted an industrial drone tone of sound that added to the eerie ambience of the opening. I had to search high and low to find the perfect drone as i wasn't able to use the ones on youtube due to copyright. I finally found the drone i needed on a free sfx site and it was just a matter of building the soundtrack around that on Garage band.

As some of the shots in the first scene were centered around a school site, i needed to portray that with the soundtrack. Therefore i had to find sounds of children laughing whilst the female protagonist was being bullied, as well as get the sound effect of water dripping in the toilets , then imported them into the soundtrack. Whilst shooting the shots of the Antagonist arriving with the trolly, we realised we would not be able to fully hear the trolly move if we filmed the sound and the shot at the same time (if you get what i mean). So we had to go through a few steps to get the sound of the trolly.
Step 1 - Get the red bucket on top of the trolly and put the camera inside it.
Step 2 - ensure that the camera is stable and will not fall out
Step 3 - press record on the camera then walk around with the trolly a few times, making sure we have more than enough sound to select from
Step 4 - Edit the sound and import it into the scene with precise timing.

After gathering all the sounds needed it was just a matter of editing, triming, moving and pasting the sounds to the soundtrack with specific timing. with the drone continuously playing throughout the opening i had to add echoes, crescendos and diminuendos to the climax and intense points in the opening , change the key a few times and add eerie effects to it. Overall creating the final soundtrack to Bound ToGetHer. :)

 

Friday, 1 February 2013

I'm listening... Slender Man Sounds- Audio Research


As I do with my free time, I venture out into playing games and one which has recently caught my eye (or should i say ear!) is Slender Man. The successful horror game is where you are set in the dark forests with a torch and the aim is to go find these pages. however doing this you get the Slender San who occasionally appears in front of you, or to which you might run into. If you stare at the Slender Man or you hover around the are he is in or too long it is game over for you. Whilst playing this game I was influenced by the backing track of this. The emphasis of the footsteps and the crunch of the leaves made me feel cautious of where i was moving my avatar. With this sounds of the wind, birds tweeting were also accompanied to make the experience seem more realistic. The static electric guitar sound give it an edge to the audience as the obscured sound rounds off the game when you die in the hands of Slender Man. Even though this isn't a film and is only a game, I think that the influence in anoher media concept could be applied to our coursework. Both the game and out film have similar motives in which they are able to start to scare or in fact literally scare the audience. What we want for our audience is to be able to experiance the thrill and the rush of adrenaline to which i think the soundtrack of Slender Man does extremely well whilst also playing the game.