Friday 1 February 2013

I'm listening... Slender Man Sounds- Audio Research


As I do with my free time, I venture out into playing games and one which has recently caught my eye (or should i say ear!) is Slender Man. The successful horror game is where you are set in the dark forests with a torch and the aim is to go find these pages. however doing this you get the Slender San who occasionally appears in front of you, or to which you might run into. If you stare at the Slender Man or you hover around the are he is in or too long it is game over for you. Whilst playing this game I was influenced by the backing track of this. The emphasis of the footsteps and the crunch of the leaves made me feel cautious of where i was moving my avatar. With this sounds of the wind, birds tweeting were also accompanied to make the experience seem more realistic. The static electric guitar sound give it an edge to the audience as the obscured sound rounds off the game when you die in the hands of Slender Man. Even though this isn't a film and is only a game, I think that the influence in anoher media concept could be applied to our coursework. Both the game and out film have similar motives in which they are able to start to scare or in fact literally scare the audience. What we want for our audience is to be able to experiance the thrill and the rush of adrenaline to which i think the soundtrack of Slender Man does extremely well whilst also playing the game.